![]() Since it's all handled when the game is ran, once you have a mod extracted installing and uninstalling is as simple and quick as ticking a box. Vortex allows you to launch games/tools externally which tends to be more compatible.Ģ) MO2's system allows for much quicker and reliable "mod swaps" than Vortex and especially NMM. However, that can also be a benefit since you can swap profiles much quicker or even revert to a completely vanilla game without changing anything. This is usually acceptable, but it can create issues on unusual setups (New Vegas on laptop battery consistently fails to launch for me). The practical differences are MO2 needs to have the game launched through it. Mod Organizer 2 and Vortex are the big 2 managers.ġ) Mod Organizer 2 uses a "virtual file system" to mod your game, Vortex creates dummy files that link to the originals. r/galaxynewsradio - Fallout-sounding music r/falloutcosplayers - Fallout-related cosplay r/Wasteland - A subreddit for the Wasteland games. r/thefalloutdiaries - Journal-like fan fiction. r/falloutmods - Fallout modding community r/classicfallout - Classic Fallout Games r/falloutlore - The lore of the Fallout series Piracy is a permanent ban, no warnings.Īll posts and comments in end, come down to moderator discretion. Posts promoting or facilitating piracy in any way will be removed. No dissemination of rumors / leaks without actual evidence. Do not end your post in a trailing ellipsis "." Posts with clickbait, extremely vague, or misleading titles will be removed. More than 1 in 10 of your posts or comments being self-promotional is spamming. Always follow Reddit guidelines for self-promotion when sharing your own content. Absolutely no harassment, witchhunting, sexism, racism or hate speech will be tolerated.ĭo not spam. Keep it civil and do not make personal attacks to other users. Meme posts may lead to a temporary ban.įollow proper Reddiquette when submitting and commenting. Complete Fix guide for all Fallout GamesĪll Posts must be directly related to Fallout.This plugin is loading fine on my system and I get this in the log (although I'm installing from a local drive instead of downloading from Nexus):ġ8:11:27 close F:/Games/Fallout New Vegas/MO2/profiles/Default/plugins.txtġ8:11:36 mod id guessed: Project Nevada 2_5-4.7z -> -1ġ8:11:36 passed mod id: 0, guessed id: -1ġ8:11:36 using mod name "Project Nevada" (id 0) -> P:/Games/Bethesda/Fallout New Vegas/Gameplay Effects and Changes/Project Nevada/Project Nevada 2_5-4.7zġ8:11:36 Opened "P:/Games/Bethesda/Fallout New Vegas/Gameplay Effects and Changes/Project Nevada/Project Nevada 2_5-4.7z" using "7z" (from signature)ġ8:11:39 running F:\Games\Fallout New Vegas\MO2\NCC\NexusClientCLI.exe -g FalloutNV -p "F:\Games\Fallout New Vegas\MO2\profiles\Default" -gd "f:\gog games\fallout new vegas" -d "F:\Games\Fallout New Vegas\MO2\overwrite" -i "P:\Games\Bethesda\Fallout New Vegas\Gameplay Effects and Changes\Project Nevada\Project Nevada 2_5-4. It looks as if there may be more text on this line that may provide some relevant information. I think the "failed to load plugin installer_ncc.dll" in your log file is a bad omen and may be the cause of the problem, but I have no idea what is preventing this plugin from loading. Seems the image didn't upload with the initial post, apologies! The image below is my log from MO from the point I open it, download Project Nevada and attempt to install it.Īny suggestions would be much appreciated! I have tried other FOMOD mods such as MCM and the issue remains. ![]() The mod downloads fine, the installation seems to be the sticking point. exe in MO root folder to make sure they are unblocked as a precaution, and have disabled my anti-virus. I'm downloading directly from Nexus, and have installed the updated NCC files ect in order for MO to communicate with Nexus properly. I'm trying to install the mods in the guide (Fear and Loathing) in order, but when I attempt to install any FOMOD mods, Project Nevada being a prime example, I can't install it as MO tells me there's "no files in installed mod". I've looked around the forum and found similar issues but none specifically like this. Apologies if the issue is glaringly obvious, this is my first post, I don't mod very often and this is my first time using MO.
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